AI Insights · Timothy · October 2022
Top 5 Horse Games in Europe Q3 2022: Performance Insights
Explore the performance trends of the leading horse games in Europe for Q3 2022, with data on downloads, revenue, and active users.
In the third quarter of 2022, the top horse games in Europe exhibited varied performance trends across downloads, revenue, and active users. Here’s a closer look at how these apps fared, based on data from Sensor Tower.
Rival Stars Horse Racing from PikPok saw its weekly revenue fluctuate between $27K and $35K. Notably, it peaked at around $34K in late June and again at $33K in late August. Weekly downloads experienced significant volatility, with a notable peak of 54K in early July and another surge to 51K by the end of September. Active users showed a slight decline from 135K in early July to 126K by the end of September.
Star Stable Online: Horse Game from Star Stable Entertainment AB demonstrated a steady increase in active users, reaching 227K by mid-September. Revenue trends varied, with peaks around $28K in early August and late September. Downloads peaked at 30K in early July but saw a decline to approximately 17K by the end of the quarter.
Equestrian the Game from Kavalri Games experienced a downward trend in weekly revenue, starting at $36K in late June and dropping to around $13K by the end of September. Downloads followed a similar pattern, decreasing from 35K to 17K over the quarter. Active users also declined from 179K in late June to 143K by the end of September.
Horse Riding Tales: Wild World by AppForge Inc. showed a positive trend in weekly revenue, rising from $13K in late June to around $16K by the end of September. Downloads peaked at 35K in early August and maintained a steady rate around 20K towards the end of the quarter. Active users saw an increase from 131K in late June to 167K in early August, before stabilizing around 134K by the end of September.
Howrse from Ubisoft had relatively stable metrics. Weekly revenue ranged between $4K and $7K throughout the quarter. Downloads remained consistent, peaking at 5K in late September. Active users hovered around 34K, with minor fluctuations during the quarter.
For more detailed insights and data, visit Sensor Tower.